Search results for "Game Theory for Computer Scientists"
37 results found
Search results

Computers & Internet
An Introduction to String Diagrams for Computer Scientists (Elements in Applied Category Theory)

Cambridge University Press
Repeated Games by Jean-François Mertens – Game Theory

Chronicle Books
What the Fact?! by Gabe Henry

Books
Enough Is Enuf (English, Gabe Henry)

Books
What the Fact?! (English, Gabe Henry)

Science & Mathematics
Mathematics of Games of Strategy by Melvin Dresher | Dover Publications | Game Theory Book for Students & Professionals

Society & Social Sciences
Game Theory for Applied Economists (English, Robert S. Gibbons)

Science Fiction & Fantasy
How to Create Fantasy Art for Computer Games by Claire Wallace | Hardcover | A & C Black Publishers | 9781408127629 | Game Art & Design Books

Law
D. H. Lawrence's Australia (English, David Game)

Sciences, Technology & Medicine
Shadowrun Anarchy (English, Catalyst Game Labs)

Books
Game Theory (English, Guillermo Owen)

AI & Machine Learning
Artificial Intelligence for Computer Games (English, John David Funge)

Cambridge University Press
Epistemic Game Theory by Andraes Perea

Books
Game Theory (English, Morton D. Davis)

Programming
Introduction to Game Programming With C++ by Alan Thorn

Business & Economics
Game Theory (English, Information Reso Management Association)

Society & Social Sciences
The Theory of Linear Economic Models (English, David Gale)

Sciences, Technology & Medicine
Game Theory (English, Roger A. McCain)

Science & Mathematics
Mathematical Go by Elwyn Berlekamp – Game Theory

Sciences, Technology & Medicine
Schelling's Game Theory (English, Robert V. Dodge)

Computers & Internet
Twenty Lectures on Algorithmic Game Theory (English, Tim Roughgarden)

Arts, Film & Photography
Tabletop Game Design for Video Game Designers (English, Ethan Ham)

Society & Social Sciences
A Day for the Hunter, a Day for the Prey (English, Gage Averill)

Language, Linguistics & Writing
Language of Game Theory, The (English, Adam Brandenburger)

Sciences, Technology & Medicine
The Dating Game (English, Cherry Lewis)

Business & Economics
Marketing for Scientists (English, Marc J. Kuchner)

Sciences, Technology & Medicine
Four Parts, No Waiting (English, Gage Averill)

Sciences, Technology & Medicine
Four Parts, No Waiting (English, Gage Averill)

Science & Mathematics
Physics for Scientists & Engineers by Douglas Giancoli

Society & Social Sciences
Behavioral Game Theory (English, Colin F. Camerer)

Programming
Twenty Lectures on Algorithmic Game Theory by Tim Roughgarde

Programming
Python Tools for Scientists by Lee Vaughan

AI & Machine Learning
Biologically Inspired Artificial Intelligence for Computer Games (English, Darryl Charles | Colin Fyfe | Daniel Livingstone)

Arts, Film & Photography
World Building for Game Designers by Steve Dee | CRC Press Hardcover | Tabletop Game Design Book for Students & Professionals

Sciences, Technology & Medicine
An Introduction to Game Theory (English, Martin J. Osborne)

Sciences, Technology & Medicine
Strategic Foundations of General Equilibrium (English, Douglas Gale)

Books
