Search results for "Real-Time Multiplayer Game Development"
38 results found
Search results

Web Development
Making Isometric Social Real-Time Games by Pagella

Web Development
Introducing HTML5 Game Development by Jesse Freeman

Law
D. H. Lawrence's Australia (English, David Game)

Computers & Internet
Flash Multiplayer Virtual Worlds (English, Makzan)

Sciences, Technology & Medicine
Shadowrun Anarchy (English, Catalyst Game Labs)

Programming
Twenty Lectures on Algorithmic Game Theory by Tim Roughgarde

Computers & Internet
Twenty Lectures on Algorithmic Game Theory (English, Tim Roughgarden)

Computers & Internet
Unity 3.X Game Development Essentials (English, Will Goldstone)

Books
Real Time Cameras (English, Haigh-Hutchinson Mark)

Computers & Internet
Jquery Game Development Essentials (English, Selim Arsever)

Computers & Internet
Learning Libgdx Game Development (English, Andreas Oehlke)

Computers & Internet
Unity Game Development Essentials (English, Will Goldstone)

Web Development
Web Development With Java by Tim Downey

Computers & Internet
Web Development with Java (English, Tim Downey)

CRC Press
Real-Time Embedded Multithreading: Using ThreadX and ARM

Computers & Internet
Learning Stencyl 3.X Game Development (English, Innes Borkwood)

Books
Cellular Manufacturing (English, Productivity Development Team)

Programming
Programming WebRTC by Karl Stolley – Build Real-Time Apps

Books
No Name (English, Tim Tingle)

Society & Social Sciences
Reel to Real (English, Bell Hooks)

Sciences, Technology & Medicine
Real-Time PCR in Food Science (English, David Rodriguez-Lazaro)

Programming
Concurrent and Real-Time Programming in ADA by Alan Burns

Society & Social Sciences
Real Time II (English, Mellor D.H.)

Computers & Internet
Microsoft Xna 4.0 Game Development Cookbook (English, Luke Drumm)

Computers & Internet
Xna 4.0 Game Development by Example (English, Kurt Jaegers)

Computers & Internet
Xna 4.0 Game Development by Example (English, Kurt Jaegers)

Engineering
Handbook of Real-Time and Embedded Systems (English, Insup Lee)

Society & Social Sciences
Guide to Successful Brickwork (English, Brick Development Associa)

Cambridge University Press
Repeated Games by Jean-François Mertens – Game Theory

Society & Social Sciences
Land Development Game in China (English, Jianbo Ma)

Sciences, Technology & Medicine
Same Time, Same Station (English, James L. Baughman)

Micrium
uC/OS-III: The Real-Time Kernel by Jean J. Labrosse

Computers & Internet
Learning Mobile Game Development with Marmalade (English, Sean Scaplehorn)

Computers & Internet
Autonomous Real-Time Testing (English, Thomas Michael Fehlmann)

Computers & Internet
Xna 4 3D Game Development by Example (English, Kurt Jaegers)

Arts, Film & Photography
Unreal Development Kit Game Design Cookbook (English, Thomas O. Mooney)

Engineering
Real-Time Embedded Multithreading (English, Edward Lamie)

Books
